The Fate/Grand Order Exhibition: 星見の回廊 (Corridor of Stargazing) officially opened on July 17 at Mori Arts Center Gallery in Tokyo, running through September 14. Comic Natalie attended a press preview held the day before, and this report covers the full exhibition — note that it contains spoilers through the Part 2 finale.
Opening Theater: Brand-New Anime Footage
Visitors are first ushered into the Opening Theater, where an all-new animated sequence plays. Told from Mash Kyrielight’s perspective, it revisits the journey’s key memories up to the Part 2 conclusion, complete with Mash’s own narrated lines. The segment is directed and storyboarded by Fujita Haruka, with animation direction by Tanaka Masaka and production by CloverWorks. After the screening, visitors are guided by Fou into the next room.
Production Materials Room: 17,000 Pages of Story
The 制作資料室 (Production Materials Room) is packed floor to ceiling with rare documents spanning from before the game’s launch through the Part 2 finale. The most striking display near the entrance is a towering stack of A4 paper — a physical representation of FGO’s total text volume, equivalent to 17,000 A4 sheets covering the main scenario from Part 1 to the Part 2 ending.
A document believed to be an early pre-launch proposal is also on display, revealing scrapped ideas such as using Command Seals to force disobedient Servants into compliance — a glimpse into the trial-and-error process that shaped the game. The room also showcases character production materials by illustrators including Haneda Chika, Hiroe Rei, Tajima Akio, and Shirahama Kamome, some with handwritten notes from the creation process. Commentary from scenario writer Nasu Kinoko and lead character designer Takeuchi Takashi accompanies the displays, along with rough sketches of Event CGs from the Part 2 finale.
Event Story Archive: A Warehouse of Memories
The イベントストーリー保管庫 (Event Story Archive) gathers items from the game’s limited-time events over the years — doujinshi from the Servant Summer Festival, Valentine’s Day chocolates, a large model of the Chaldea Pyramid Himeji Castle, and even enhancement materials that any player would love to get their hands on. A giant Fou bursting through a pillar dominates the center of the room.
Chaldea’s Journey: A 17-Meter Ceiling Mural and Mash’s Growth
The カルデアの旅 (Chaldea’s Journey) zone opens with a massive 17-meter ceiling mural. The zone is divided into themed corners: one features simulated notes and reports from Romani Archaman and Leonardo da Vinci, with voice clips of da Vinci (Rider) speaking about Romani. Another corner displays the Crypters with voiced dialogue. The Storm Border corner features Sherlock Holmes, Nemo, Chion, and Nemo Marine in conversation, alongside a Storm Border model with projected video that simulates flight.
Further in, a statue of Mash as the Shielder Paladin stands alongside illustrations and Event CGs tracing her growth. Beyond a curtain lies the Grand Class Chamber, lined with newly drawn illustrations of all 14 Grand Servants — including Oberon by Haneda Chika, Baobhan Sith by Mochizuki Kei, and Super Bunyan by Riyo — printed large and lining the corridor walls.
星見の回廊 and Memorial Messages
The namesake zone 星見の回廊 presents a video retrospective of the protagonist and Mash’s journey up to the final battle, culminating in a projection of countless Servants. Press attendees were spotted searching for their favorites among the crowd.
The Memorial Messages section fills an entire wall with signed shikishi boards: 99 from illustrators, 17 from scenario writers, 5 each from anime and music staff, 11 from cast and related personnel, and 14 framed signed visuals from cast members. Signed boards from both Takeuchi and Nasu — each with personal illustrations and messages — are also on display.
Talk Session: Kawasumi Ayako and Sakamoto Maaya on Nasu and Takeuchi
Kawasumi Ayako (voice of Altria Pendragon and Fou) and Sakamoto Maaya (voice of Jeanne d’Arc and da Vinci, and performer of the game’s theme songs) joined the press preview for a talk session. Kawasumi said the exhibition brought back memories not only as a cast member but also as a player, and that watching the Opening Theater made her imagine how deeply fans must feel about Mash’s growth. She also said the sheer volume of scenario pages in the Production Materials Room made her feel the story’s weight all over again.
On the occasion of FGO’s approaching 11th anniversary, Sakamoto described the feeling as both nostalgic and like walking alongside the game all this time, while Kawasumi noted she has never played any other game for this long. Sakamoto was also asked about her theme song 「時計」 (Tokei / Clock), saying she has heard reactions to it from many places and is glad the music — amplified by its connection to the story — has reached fans. Kawasumi immediately revealed she cried during the ending when the song played, praising its gentle melody and vocals. Regarding 「逆光」 (Gyakkō / Backlight), whose lyrics’ meaning was finally revealed in the late stages of Part 2, Sakamoto said she felt relieved to finally be able to share what the song was really about.
When asked about their impressions of Nasu Kinoko and Takeuchi Takashi, Kawasumi spoke warmly about Nasu’s pure and sincere personality, saying she feels fortunate to help bring his expressions to life. Sakamoto agreed, describing both Nasu and Takeuchi as possessing pure souls, and said it is precisely because of that quality that so many creators are drawn to participate in the project. Both actresses closed the event by wishing Nasu and Takeuchi good health.
Exhibition Details
- Title: Fate/Grand Order展 -星見の回廊-
- Dates: July 17 – September 14, 2026
- Hours: 10:00–20:30 (last entry 19:30)
- Venue: Mori Arts Center Gallery, Tokyo

